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Undercarriage 3D Model

Accurate extremely high definition undercarriage model of a 4×4 car with detailed gearbox, driveshaft, suspension and brakes.
Everything is modeled very detailed down to the detail of the screws.
In the 3dsMax2008 version the suspension is rigged. As all the parts are separated in each of the 3d formats available you can set up a rig also in the 3D software you use.

Please notice that only the 3dsMax 2008 version is rigged.

Max 2008 Format:
The suspension is rigged. For each wheel only one helper needs to be moved.
Meshsmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set meshsmooth to select the SubD objects.

Max 6.0 Format:
Meshsmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set meshsmooth to select the SubD objects.

Maya 8.0 Format:
In 3 different resolutions ranging from 1157519 to 2362606 Polygons.

Cinema 4D 9.6 Format:
In 3 different resolutions ranging from 1157519 to 2362606 Polygons.

Lwo 6.0 Format:
In 3 different resolutions ranging from 1157519 to 2362606 Polygons. The lowest poly-version is the SubD. hull. So you can use it easily as SubD in any Software supporting SubD.

Obj Format:
In 3 different resolutions ranging from 1157519 to 2362606 Polygons. The lowest poly-version is the SubD. hull. So you can use it easily as SubD in XSI or any Software supporting SubD.

3ds Format:
In 3 different resolutions ranging from 2282391 to 4703594 Polygons.

Previews rendered in XSI.


File Formats

  • 3D Studio (.3ds)
  • 3D Studio Max file (.max)
  • Cinema 4D (.c4d)
  • FlatPyramid 3D (.fp3d)
  • Lightwave (.lwo, .lw, .lws)
  • Maya (.ma .mb)
  • Wavefront (.obj)

Technical Specifications

Published: On December 2, 2013
Materials: Yes
Textures: No
Rigged: No
Geometry: Polygonal